Video Game catalog [Console: Sharp X1 | Language: English] [1/12] : Colnect 🎮
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Video Game catalog › Video Games (Console: Sharp X1, Language: English)
Cannon Ball
- Country:
- Japan
- Variants:
- Click to see variants
- Issued on:
- ColnectScrp
- Player Mode:
- Single player
- License:
- Licensed
- Publisher:
- Hudson Soft
- Genre:
- Arcade
- Description:
- VisitColnectCom
- Buy Now:
Dig Dug
- Country:
- Worldwide
- Variants:
- Click to see variants
- Issued on:
- CopyWrong
- Player Mode:
- Single player
- Content Rating:
- ESRB E / PEGI 3+
- License:
- Licensed
- Publisher:
- Atarisoft
- Genre:
- Adventure
- Description:
- Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
- Buy Now:
Eric and the Floaters
- Country:
- ColnectIsBest
- Variants:
- from colnect.com
- Issued on:
- 1983
- Player Mode:
- iInfringe
- License:
- iInfringe
- Publisher:
- CopyWrong
- Description:
- You must press any key to start the game. It will then ask you if you want to use Keyboard or Joystick. After that section, the game will start.
The aim of each level of the game is to kill all of the floaters, the orange/magenta ball-like things that roam the maze. To do this you have one weapon on your side - an infinite supply of bombs. When you drop a bomb, they are automatically primed, and will explode after just a few seconds.
So to kill the baddies you must get close enough to them to within the range of the bomb, drop it, and quickly run around a corner to make sure you too are not caught in the explosion. The bombs will destroy any floaters that are caught in the blast, and also certain sections of wall that are in the way, reducing the
playing area to open landscape.
More and more floaters are added each level, and the game does get quite difficult. You can also only drop one bomb at a time. - Buy Now:
- from colnect.com
Front Line
- Country:
- Worldwide
- Variants:
- Click to see variants
- Issued on:
- 1983
- Player Mode:
- Single player
- License:
- Licensed
- Publisher:
- Coleco
- Genre:
- Shooter
- Description:
- from colnect.com
- Buy Now:
Pac-Man
- Country:
- Japan
- Variants:
- Click to see variants
- Issued on:
- iInfringe
- Player Mode:
- Single player
- License:
- Licensed
- Publisher:
- Dempa Shimbunsha
- Genre:
- Arcade
- Description:
- Pac-Man is an arcade game developed by Namco and first released in Japan on May 22, 1980. it is considered one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture. The player controls Pac-Man through a maze, eating pac-dots (also called pellets or just dots). When all pac-dots are eaten, Pac-Man is taken to the next stage. Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost and the Pac-Man itself withers and dies. When all lives have been lost, the game ends. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses.
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Sokoban
- Country:
- United States of America
- Variants:
- Click to see variants
- Issued on:
- ColnectIsBest
- Player Mode:
- Single player
- License:
- Licensed
- Publisher:
- Spectrum HoloByte, Inc.
- Genre:
- Puzzle
- Description:
- Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.
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The Portopia Serial Murder Case
- Country:
- Japan
- Variants:
- Click to see variants
- Issued on:
- 1983
- Player Mode:
- Single player
- License:
- Licensed
- Publisher:
- Enix Corporation
- Genre:
- Point-and-click
- Description:
- An investigation adventure in which the player, acting as an unnamed Japanese detective, is called to solve the murder of a bank executive by searching for clues, exploring different areas, interacting with characters, and solving item-based puzzles. The game, especially its NES version, was received positively in Japan, where it was an influential title that defined the visual novel genre, as well as inspiring future designers such as Hideo Kojima and paving the way for creator Yuji Horii to go on to make Dragon Quest series of role-playing games.
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Thunder Force
- Country:
- Worldwide
- Variants:
- Click to see variants
- Issued on:
- 1983
- Player Mode:
- Single player
- License:
- Licensed
- Publisher:
- Tecno Soft
- Genre:
- Shooter
- Description:
- Side-scrolling shooter developed by TechnoSoft in 1983.
- Buy Now:
Donkey Kong 3
- Country:
- Japan
- Variants:
- Click to see variants
- Issued on:
- 1984
- Player Mode:
- Single player
- Content Rating:
- ESRB E / PEGI 3+
- License:
- Licensed
- Publisher:
- Hudson Soft
- Genre:
- Platform
- Description:
- CopyWrong
- Buy Now:
Donkey Kong 3: Dai Gyakushū
- Country:
- Worldwide
- Issued on:
- 1984
- License:
- Licensed
- Description:
- A semi-sequel to Donkey Kong 3, using different play mechanics and a completely new set of levels.
Like Mario Bros. Special and Punch Ball Mario Bros., the game is not a port, but more of a semi-sequel to Donkey Kong 3. Stanley the Bugman's ability to jump is removed, along with the need to protect plants, making it much closer to a traditional shooter, à la Galaga.
Enemies come down from the top of the screen in groups of five, swooping to the bottom and trying to target Stanley. After swooping around a bit, the enemies will exit the screen (usually from the bottom, though sometimes from the sides) and loop back around to the top. This will continue until Stanley dies, shoots Donkey Kong to the top of the screen, thus completing it, or kills the five insects, all of which take two hits apiece to kill. If Stanley kills all five insects before any of them loop back to the top of the screen, a flag reminiscent of one from Rally-X will appear, and shooting it will net him 1,000 points. - Buy Now:







